Build Cooler (Final Form)

Skills
Strike damage Blast damage Both

Recommended Cooler (Final Form) Build

Increases all defenses by a small amount. Increases power of all attacks by a tiny amount

Core Card

Dragon Ball Gekishin Squadra Build

Second Card

Dragon Ball Gekishin Squadra Build

Situational Second Card

Dragon Ball Gekishin Squadra Build

Third Card

Dragon Ball Gekishin Squadra Build

Helper

Dragon Ball Gekishin Squadra Build

Hire Dragon (Ride): quickly moves in a set direction. Stops after hitting a wall or sharing an attack.

Situational Helper

Dragon Ball Gekishin Squadra Build

Dende (Inspire): Continuously restores armor and increases recovery speed while in range. The amount of armor recovered and extra HP gained from Skills and Divine Combo Cards increase.

Build Explanation

With this build Cooler becomes the front man of his squad: he absorbs the pressure and converts it into map control. Build Up scales his defenses every 5 NPC/KO or assist (up to 10 stacks), Giant Slayer punishes healthy enemies the moment he engages (with Steel Skin being a more tanky alternative), and Defense Step used in between his skill activations that provides Cooler (Final Form) a damage immunity, becomes a real Threat to have against.

Skill upgrade order
Strike damage Blast damage Both
2
6
10
3
7
9
4
12
13
5
8
11


Strong/Weak Against