Build Hit
Build Hit S3 2026
General Build: (Recommended)
Increases power of all attacks




Build Explanation:
With this build he becomes the ultimate blindside assassin, built to disorient targets with Fear of Death and then erase them before they can react.
By utilizing Giant Slayer to gain scaling damage when striking enemies above 80% HP and Super Snowball to stack Attack Power off every KO/assist, Hit turns every clean opener into permanent momentum. Once Wicked Warrior procs after 3 consecutive rush hits, you get a lethal rush-burst window that fits perfectly with Hit’s stealth approach-and-finish playstyle. This setup rewards ambush timing and clean executions, ensuring you pick a target, delete them fast, and keep rolling while they’re still trying to find you.
Dmg and Dmg Reduction:
Increases power of all attacks by a small amount and increases defense by a tiny amount




Build Explanation:
With this build he leans even harder into his hitman fantasy—disorient with Fear of Death, slip in unseen, and finish targets before they can stabilize. Super Snowball turns every KO/assist into stacked Attack Power, so once you start landing executions your damage ramps fast. Solid Barrier supports the assassin rhythm by rewarding clean spacing: if you avoid getting hit, you gain a temporary barrier that lets you commit to the next blindside without instantly getting blown up. Then Pursuer seals the deal—after landing two skills you mark the enemy and gain a huge speed boost toward them, making your “approach → delete” pattern almost unavoidable. This setup rewards patience and timing, ensuring Hit picks a target, sticks to them through escapes, and snowballs the match off repeated clean kills.
Hybrid Damage:
Increases power of all attacks by a small amount and increases defense by a tiny amount




Build Explanation:
With this build he becomes a precision finisher who plays around perfect timing—Fear of Death to throw enemies off, then a clean vanish-in to end the fight fast. Super Snowball rewards every KO/assist with stacking Attack Power, so each successful execution makes the next one easier and deadlier. Steel Skin gives you the safety to commit up close, shaving off damage per hit so you don’t get punished instantly when you dive or trade. Then Pursuer completes the assassin loop: land two skills, mark the target, and use the speed boost to stay glued to them through their escape and secure the kill. This setup fits Hit’s “blink in, delete, disappear” style—survive the engage, confirm the finish, and snowball the match off repeated clean picks.