Build Son Gohan (Kid)
Build Son Gohan (Kid) S3 2026
Character Build Base: (Recommended)
Skill Cooldown Reduction




Variation against Burst Damage (Kale, Bojack, Piccolo…):
Shortens skill cooldowns by a small amount. Increase all defense by a tiny amount
Variation against MultiTick Damage (Super Saiyan 3 Son Goku, Toppo, Goku (Mini)…)
Shortens skill cooldowns by a small amount. Increase all defense by a tiny amount
Variation against MultiTick Damage (Super Saiyan 3 Son Goku, Toppo, Goku (Mini)…)




Build Explanation:
With this build Son Gohan (Kid) becomes a slippery support who plays around smart positioning, then explodes into aggression when Friendship Boost and Exploding Rage kick in. Strategic Escape gives you extra movement speed when you turn your back to a nearby enemy, letting Gohan kite pressure and survive long enough to keep empowering the team. Art of Decoy punishes anyone who tries to stop you when you get obstructed, you gain movement speed and a shorter Vanishing Step cooldown, so you can slip away and reset the fight on your terms. And Limit-Breaking Jump adds even more mobility by letting you use Vanishing Step one extra time during its cooldown, perfect for dodging burst, repositioning to allies, or re-entering with Exploding Rage timing. This setup ensures Kid Gohan stays alive, supports consistently, and chooses the exact moment to unleash his ferocious side.
General Build: (Recommended)
Increases power of all attacks




Variation against Burst Damage (Kale, Bojack, Piccolo…):
Increases power of all the attacks by a small amount and Increases all defenses by a tiny amount
Variation against MultiTick Damage (Super Saiyan 3 Son Goku, Toppo, Goku (Mini)…)
Increases power of all the attacks by a small amount and Increases all defenses by a tiny amount
Variation against MultiTick Damage (Super Saiyan 3 Son Goku, Toppo, Goku (Mini)…)




Build Explanation:
With this build Son Gohan (Kid) becomes a support-turned-carry who ramps with his team through Friendship Boost, then flips the switch with Exploding Rage to clean fights himself. Super Snowball stacks Attack Power off every KO/assist, so every takedown your squad secures turns Gohan’s “growing stronger with allies” into real damage scaling. Giant Slayer boosts your first hit by giving scaling damage when you strike enemies above 80% HP, letting Gohan punish fresh targets right as the fight starts and set up your team’s follow-up. And Wicked Warrior gives you the ferocious parting-gift window after 3 consecutive rush hits you gain a short rush-damage burst to finish low targets fast once you’ve popped off. This setup ensures Kid Gohan supports early, spikes hard mid-fight, and ends engagements with a sudden, attack-fueled blowout.
Hybrid Damage:
Increases power of all the attacks by a small amount and Increases all defenses by a tiny amount




Variation against MultiTick Damage (Super Saiyan 3 Son Goku, Toppo, Goku (Mini)…)
Increases power of all the attacks by a small amount and Increases all defenses by a tiny amount
Variation against MultiTick Damage (Super Saiyan 3 Son Goku, Toppo, Goku (Mini)…)




Build Explanation:
With this build Son Gohan (Kid) becomes a safe scaling support who survives long enough to grow with allies through Friendship Boost, then turns that power into real fight impact. Super Snowball stacks Attack Power off every KO/assist, so every takedown your team secures accelerates Gohan’s damage growth without forcing him to play reckless. Solid Barrier rewards smart spacing avoid enemy-hero damage for 15 seconds and you gain a barrier, giving you a protected window to reposition, support, and set up Exploding Rage without getting instantly punished. And Wicked Warrior gives you the sudden “ferocious side” finisher: land 3 consecutive rush hits to trigger a short rush-damage burst that helps you close a kill as a parting gift. This setup ensures Gohan plays safe early, scales with the squad, and spikes hard when it’s time to end the fight.