{"id":1006,"date":"2026-01-21T09:58:18","date_gmt":"2026-01-21T08:58:18","guid":{"rendered":"https:\/\/dbgsbuilds.com\/?post_type=patch&#038;p=1006"},"modified":"2026-01-21T10:21:26","modified_gmt":"2026-01-21T09:21:26","slug":"season-3-patch-notes","status":"publish","type":"patch","link":"https:\/\/dbgsbuilds.com\/es-mx\/patch\/season-3-patch-notes\/","title":{"rendered":"Season 3 Patch Notes"},"content":{"rendered":"<h2 class=\"wp-block-heading\">Season 3 Patch Notes Now Available! : Balance adjustments and bug fixes made on Jan. 14, 2026, at 12am (PT).<\/h2>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center guide-name title-buffs\">\n    <strong><em>BUFFS<\/em><\/strong>\n<\/h3>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"hcc9e4f467f\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/personaggi\/super-saiyan-trunks-teen\/\" data-type=\"personaggio\" data-id=\"20\">\u25a0Super Saiyan Trunks (Teen)<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Skill 2: Vanish Strike<br>\u30fbCooldown decreased: 12 \u2192 10s<br>Skill 3: Burning Attack<br>\u30fbCooldown decreased: 9 \u2192 8s<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h127aabc57c\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/personaggi\/cooler-final-form\/\" data-type=\"personaggio\" data-id=\"35\">\u25a0Cooler (Forma Final)<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Skill 1: Destruction Ray<br>\u30fbCooldown decreased: 6 \u2192 5s<br>\u30fbDuration of Continuous Damage for pillars of fire increased: 3\/3.5\/4 \u2192 5\/5\/5s<br>\u30fbDamage interval of Continuous Damage for pillars of fire decreased: 0.5 \u2192 0.25s<br>\u30fbDMG of Continuous Damage decreased for pillars of fire: 100 \u2192 50<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h9656cf05ff\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/personaggi\/darbura\/\" data-type=\"personaggio\" data-id=\"34\">\u25a0Darbura<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Passive: Demon&#8217;s Domain<br>\u30fbAoE range per level up increased: 0.3 \u2192 0.4m<br>\u30fbPetrification Gauge buildup for enemy heroes within AoE decreased: Every 0.25s: 3~1 \u2192 2~1<br>Skill 2: Darkness Spear<br>\u30fbCooldown decreased: 7 \u2192 5.5s<br>\u30fbDuration of No Vanishing Step decreased: 4 \u2192 3s<br>\u30fbDuration of Movement Speed Boost effect when moving towards enemy heroes pierced by a spear decreased: 4 \u2192 3s<br>\u30fbMovement Speed Boost effect when moving towards enemy heroes pierced by a spear amount adjusted:<br>\u300075\/100\/100 \u2192 50\/75\/100<br>Skill 3: Evil Flame<br>\u30fbCooldown increased: 6 \u2192 7s<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h7a62b32112\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/guide\/helper-effect-list\/\" data-type=\"guida\" data-id=\"605\">\u25a0Helpers<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Crash<br>\u30fbCooldown decreased: 60 \u2192 45s<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h170adb5e42\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/guide\/divine-draw-list-effect\/\" data-type=\"guida\" data-id=\"738\">\u25a0Divine Combo Cards<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Arte del Se\u00f1uelo<br>\u30fbMovement speed gain increased: 40 \u2192 50\uff05<br>\u30fbVanishing Step cooldown recovery speed increased: 30 \u2192 45\uff05<br>\u00c1ngel Guardi\u00e1n<br>\u30fbDMG reduction increased: 20 \u2192 25%<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center guide-name title-nerfs\"><strong><em>NERFS<\/em><\/strong><\/h3>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h65eb321417\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/personaggi\/super-saiyan-son-goku\/\" data-type=\"personaggio\" data-id=\"14\">\u25a0Super Saiyan Son Goku<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Skill 2: Meteor Hammer<br>\u30fbAdditional input effect of Kaioken changed: Staggered \u2192 Applies Movement Speed Down (70%, 1.5s)<br>Skill 3: Kaioken<br>\u30fbSkill stock reduced: 1\/1\/2 \u2192 1\/1\/1<br>\u30fbIncreased effect of Movement Speed Up: 40\/80\/120 \u2192 55\/80\/120\uff05<br>Super Attack: Spirit Bomb<br>\u30fbTime until impact increased: 1 \u2192 1.5s<br>\u30fbDistance before DMG falloff begins decreased: 4 \u2192 2m<br>\u30fbDuration after bomb impact reduced: 1 \u2192 0.5s<br>\u30fbDMG decreased: 4,000\/4,000\/4,000 \u2192 3,500\/3,500\/3,500<br>\u30fbKaioken additional input DMG decreased: 4,200\/4,200\/4,200 \u2192 3,500\/3,500\/3,500<br>\u30fbKaioken additional input explosion DMG decreased: 2,000\/2,000\/2,000 \u2192 1,500\/1,500\/1,500<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"he34090bf2d\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/personaggi\/son-goku-mini\/\" data-type=\"personaggio\" data-id=\"44\">\u25a0Son Goku (Mini)<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Passive: Battle Gear<br>\u30fbStrike DMG increase per 0.1s decreased: 20 \u2192 12<br>\u30fbStrike DMG maximum increase value decreased: 800 \u2192 600<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h170adb5e42\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/guide\/divine-draw-list-effect\/\" data-type=\"guida\" data-id=\"738\">\u25a0Divine Combo Cards<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Rel\u00e1mpago Veloz<br>\u30fbAdditional cooldown: 6s<br>Super Snowball<br>\u30fbAll Attack power increase reduced: 75 \u2192 40<br>\u30fbAdditional number of All Attack Up: 4 \u2192 5<br>Aumento Progresivo<br>\u30fbAll Defense Up increase reduced: 30 \u2192 15<br>\u30fbNecessary NPC KO&#8217;s or assists required for All Defense Up increased: 2 \u2192 3<br>\u30fbAdditional number of All Defense Up: 10 \u2192 15<br>Barrera S\u00f3lida<br>\u30fbBarrier duration reduced: 2 \u2192 1.5s<br>\u30fbCooldown increased: 10 \u2192 15s<br>Paso Defensivo<br>\u30fbAdditional cooldown: 4s<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center guide-name title-adjust\"><strong><em>ADJUSTMENT<\/em><\/strong><\/h3>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h06d7d0e184\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/personaggi\/super-saiyan-gotenks\/\" data-type=\"personaggio\" data-id=\"55\">\u25a0Gotenks Super Saiyan<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Skill 2: Galactic Donut<br>\u30fbTime between skill activation and until the donut is thrown decreased: 0.6 \u2192 0.5s<br>Skill 3: Super Ghost<br>\u30fbCooldown increased: 6 \u2192 7s<br>\u30fbGhost field of vision increased: 5 \u2192 7m<br>\u30fbDMG decreased: 335\/375\/450 \u2192 300\/330\/400<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h620748c754\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/personaggi\/androide-18\/\" data-type=\"personaggio\" data-id=\"21\">\u25a0Android 18<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Skill 2: Lightning Step<br>\u30fbApply No Skills\/Attacks effect removed.<br>\u30fbCooldown decreased: 13 \u2192 12s<br>\u30fbAssault Rush DMG increase based on stacks increased: 100\/105\/115\/130\/150 \u2192 100\/115\/130\/145\/160<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h170adb5e42\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/guide\/divine-draw-list-effect\/\" data-type=\"guida\" data-id=\"738\">\u25a0Divine Combo Cards<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Salto Rompel\u00edmites<br>\u30fbActivation conditions changed:<br>While Vanishing Step is on cooldown, before its cooldown ends \u2192 while Vanishing Step is on cooldown<br>\u30fbAdditional cooldown: 6s<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h99e14e40c3\">\u25a0GEKISHIN Rules<\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">\u30fbThe boss that appears has been changed: Android 16 \u2192 Jackie Chun<br>\u30fbMovement range of the boss that appears in the center reduced: 15 \u2192 10m radius<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h6d96245956\">\u25a0Star Collection<\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">\u30fbUpdated Hero Unlock content.<br>\u30fbAdded to [I]: Broly Supersaiyajin legendario<br>\u30fbCambiado a [II]: Toppo, Dios de la Destrucci\u00f3n<br>\u3000*We will be continuing to update the Hero Unlocks as new heroes are added to the game.<br>\u30fbIncreased the maximum cap size of the Star Collection.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center guide-name title-bugfix\"><strong><em>BUG FIXES<\/em><\/strong><\/h3>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h06d7d0e184\"><a href=\"https:\/\/dbgsbuilds.com\/es-mx\/personaggi\/super-saiyan-gotenks\/\" data-type=\"personaggio\" data-id=\"55\">\u25a0Gotenks Super Saiyan<\/a><\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">Skill 3: Super Ghost<br>\u30fbFixed an issue where ghosts remained undetected if the hero it was following was not detected.<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center guide-name title-improvements\"><strong><em>IMPROVEMENTS<br><\/em><\/strong><\/h3>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h99e14e40c3\">\u25a0GEKISHIN Rules<\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">\u30fbIf the targeted God of Destruction is KO&#8217;d while charging a GEKISHIN Burst or after charging it but before it deals DMG, GEKISHIN Burst will now be interrupted and the stock for the activated skill will not be consumed.<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h4f2a2166a8\">\u25a0Matchmaking<\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">\u30fbChanged matchmaking to reduce the likelihood of being matched with the same party twice in a row.<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h86758d66fb\">\u25a0Custom Battle<\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">\u30fbChanged the number of battle participants from a fixed 8 players to 4\u20138 players.<br>\u3000*The battle starts when teams have at least 2 players.<br>\u3000*Applies to all rules including GEKISHIN Rules and Sub-Rules.<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h0c9bce9a24\">\u25a0Menu<\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">\u30fbAdded &#8220;Delete User Data&#8221; to &#8220;Other&#8221;.<br>\u3000*User data can now be deleted in-game.<br>\u3000*User data cannot be deleted if linked with a Bandai Namco ID.<br>\u3000*After deletion, you can either start the game from the beginning, or transfer data that has been linked to a Bandai Namco ID on another device.<br>\u3000*All billing information will be lost. Please note we will be unable to recover your data, even if you contact support. We kindly ask for your understanding.\u3000<\/p>\n\n\n\n<p>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"haf9f2af5dd\">\u25a0CPU Battle<\/h3>\n\n\n\n<p class=\"has-text-align-center\">\u30fbAdded the battle rules &#8220;CPU Battle [Beg.]&#8221; and &#8220;CPU Battle [Int.]&#8221; where enemy heroes are always controlled by the CPU.<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading guide-name\" id=\"h45725fc22c\">\u25a0Rewards<\/h3>\n\n\n\n<p class=\"has-text-align-center mission-box\">\u30fbIncreased the aggregate amount of Zeni you can obtain from the Battle Pass.<br>\u30fbIncreased the amount of Zeni you can obtain from Bonus Missions and battle score rewards.<br>\u3000<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">Season 3 Patch Notes Now Available! Lets&#8217; try a GAME<\/h3>","protected":false},"template":"","modalita":[],"versione_patch":[19,8],"class_list":["post-1006","patch","type-patch","status-publish","hentry","versione_patch-2026-01-14","versione_patch-update"],"acf":[],"_links":{"self":[{"href":"https:\/\/dbgsbuilds.com\/es-mx\/wp-json\/wp\/v2\/patch\/1006","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dbgsbuilds.com\/es-mx\/wp-json\/wp\/v2\/patch"}],"about":[{"href":"https:\/\/dbgsbuilds.com\/es-mx\/wp-json\/wp\/v2\/types\/patch"}],"version-history":[{"count":18,"href":"https:\/\/dbgsbuilds.com\/es-mx\/wp-json\/wp\/v2\/patch\/1006\/revisions"}],"predecessor-version":[{"id":1032,"href":"https:\/\/dbgsbuilds.com\/es-mx\/wp-json\/wp\/v2\/patch\/1006\/revisions\/1032"}],"wp:attachment":[{"href":"https:\/\/dbgsbuilds.com\/es-mx\/wp-json\/wp\/v2\/media?parent=1006"}],"wp:term":[{"taxonomy":"modalita","embeddable":true,"href":"https:\/\/dbgsbuilds.com\/es-mx\/wp-json\/wp\/v2\/modalita?post=1006"},{"taxonomy":"versione_patch","embeddable":true,"href":"https:\/\/dbgsbuilds.com\/es-mx\/wp-json\/wp\/v2\/versione_patch?post=1006"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}