Season 4.2 Patch Notes Now Available!

2026-04-01 update

Balance adjustments and improvements made on Mar. 31, 2026, at 11pm (PT).

Dragon Ball Gekishin Squadra Build

BUFF

Super Saiyan God Son Goku

Skill 1: Arcane Shot

・Cooldown decreased: 10 → 8s

・Time from Skill activation until energy blast released decreased: 0.4 → 0.33s

Skill 3: Dragon Enhance

・Cooldown decreased: 17 → 13s

 

Krillin

Skill 1: Energy Mine

・Time until the energy mine explodes in response to an enemy or secondary explosion decreased: 0.75 → 0.4s

 

NERF

Super Saiyan Bardock

Skill 1: Rebellion Smash

・DMG for guaranteed attack that sends enemies flying decreased: 900/1,000/1,200 → 450/500/600

・Extra DMG dealt to enemies sent flying upon collision with a wall or another enemy increased:

 450/500/600 → 500/560/680

・Max range decreased: 4/5.5/8 → 4/4.5/6m

・Forced movement speed decreased: 22.5/27.5/37.5 → 15/18.75/26.25m/s

Skill 2: Wild Roar

・Duration of Wrath decreased: 1/1.5/2 → 1/1/1s

 

Super Saiyan 2 Kefla

Passive: A Hard-Knuckled Fight

・Cooldown reduction for Vanishing Step after hitting with Blaster Ball decreased: 1 → 0.25s

Skill 2: Gigantic Breaker

・Cooldown decreased: 12 → 10s

・Time until fully charged increased: 1 → 1.5s

・Time until energy blasts disappear increased: 0.8 → 1.5s

・DMG decreased: 1,350/1,500/1,800 → 1,200/1,330/1,600

・DMG while passive is active decreased: 1,620/1,800/2,160 → 1,440/1,600/1,920

Skill 3: Full Voltage

・Cooldown increased: 16 → 18s

・Maximum effect of Movement Speed Up (excluding during Rush Attacks) increased: 75 → 100%

・Duration of Movement Speed Up adjusted: 4~6 → 2~8s

Super Attack: Gigantic Twin Blast

・Movement speed while attacking decreased: 80/80/80 → 60/60/60%

・DMG distance falloff increased: 50 → 75%

ADJUSTMENT

■All Heroes

・Maximum base range for Skills where the camera pans when adjusting direction or position adjusted: 5 → 10m

 

Super Saiyan 4 Vegeta

Skill 1: Blast Jump

・Maximum range increased: 3/3/3 → 3/3.5/5m

・Time forcibly moved increased: 0.1 → 0.15s

Skill 2: Meteor Extrusion

・Movement speed of flying kick decreased: 40/50/80 → 30/37.5/60m/s

・Cooldown decreased: 8 → 7.5s

Super Attack: Final Shine Attack

・Distance forcibly moved per hit decreased: 5/7/8 → 2/2.7/4m

・DMG falloff with consecutive hits decreased: 20/20/20 → 5/5/5%

 

■GEKISHIN Rules

・Adjusted the charge time of GEKISHIN Bursts based on hero level.

・GEKISHIN Burst cooldown now begins after firing instead of after charging.

 

■Star Collection

・Updated Hero Unlock content

・Added to [I]: Super Saiyan God Son Goku

・Changed to [II]: Super Saiyan 4 Vegeta

・Changed to [IV]: Super Saiyan 2 Caulifla

*We will be continuing to update the Hero Unlocks as new heroes are added to the game.

・Increased the maximum cap size of the Star Collection.

IMPROVEMENTS

Super Saiyan God Son Goku

Skill Details

・Fixed text to clarify that the cooldown reduction when Red Fury is maxed does not apply to Super Attacks.

Super Saiyan Trunks (Teen)

Skill Details

・Fixed text to clarify that the enemy’s total HP for “Burst Sword” does not include extra HP.

■Custom Battle

・Added a feature that allows the host of a Custom Battle to forcibly end the match.

■G-Capsules

・Added an option to fast-forward the animation when opening multiple Normal G-Capsules.


 

We hope you continue to enjoy DRAGON BALL GEKISHIN SQUADRA.