Season 4.3 Patch Notes Now Available!

2026-04-22 update

Balance adjustments and bug fixes made on Apr. 21, 2026, at 11pm (PT).

Dragon Ball Gekishin Squadra Build

BUFF

Hit

Skill 2: Vital Point Strike

・Maximum range increased: 4.5/4.5/4.5 → 7/7/7m

 

Baby (Young Body)

Skill 1: Finger Blitz Barrage

・Distance forcibly moved per hit increased: 1/1/0.6 → 1.2/1.2/0.72m

Skill 2: Energy Explosion

・Cooldown decreased: 15 → 14s

Skill 3: Possession (Allies) / Cover Fire

・Total HP healed for ally hero increased: 200/180/150 → 250/225/200

・Time until target is released from Possession after fully healing own HP increased: 6 → 8s

 

Cooler (Final Form)

Skill 2: Death Stopper

・Cooldown decreased: 14 → 12s

・Increased effect duration of Skill: 1.5 → 2s

・Increased effect duration of Skill while Retaliation is active: 3 → 4s

・Number of hits while Retaliation is active increased: 3 → 4

 

Zamasu

Skill 2: Divine Rush

・Cooldown decreased: 15 → 12s

Skill 3: Fierce God Slicer

・DMG of Continuous Damage on hit increased: 110 → 130

 

■Super Saiyan God Son Goku

Passive: Red Fury

・Buff duration increased: 5 → 6.67s

・Cooldown reduction effect while buffed increased: 25 → 70

Super Attack: God Kamehameha

・Cooldown decreased: 120 → 100s

ADJUSTMENT

■Star Collection

・Updated Hero Unlock content

・Added to [I]: Super Saiyan God Vegeta

・Changed to [II]: Legendary Super Saiyan Broly

・Changed to [III]: Hit

*We will be continuing to update the Hero Unlocks as new heroes are added to the game.

・Increased the maximum cap size of the Star Collection.

 

Divine Draws

Super Cooldown Reduction Skill 2

・Changed so that the longer the original cooldown, the greater the amount of time reduced


 

We hope you continue to enjoy DRAGON BALL GEKISHIN SQUADRA.